Archive for December, 2007
Everybody listens to music today. Everybody except those who are working on sites like this :)
I heard a deep voice inside me, suggesting to develop this musical quiz for Nokia.
BTW, you have to answer the questions given in a short time, and you can’t see if your reply is right or not.
All questions are about italian musicians, world wide musicians, curiosities and songs lyrics. At least, you and your points are sent to the highscore table. And listen people! The winner will be cited (what an honour…) on an italian radio.
Eventually, if you are reading this, there’s a great chance you didn’t know what radio is it, so i shut my mouth up.
Different people worked on this project.
Thanks to:
Lorenzo Marri, who took the burden of programming it, in Guinness World Record times!
Federico Panella, who animated the dancing robot, rendered from the mobile model publicised.
Alessandro Reali, caring as usual of the video making part.
Challenge the monster
Will you succeed in completing a whole tour of the city without loosing all of your driving license points?
At the very beginning of the game, you are gently requested to insert your data either to register or to log in. When you eventually log in, you can choose one of the three car models to travel around the city. The types are three but their difference is just in the appearence, not in the functionality. Once chosen, you can begin.
Starting with 20 points, as every flawless driver should, you have to repeatly throw the dice to get your car to the end of the track, which is something like 60 squares ahead from start. After each throw, you have to answer a question on the street code, and its hard laws. If you answer correctly you can go on and throw again. But if you answer the wrong type of wrong answer, then THE HEAVEN WILL PUNISH YOU IN THE NAME OF THE SACRED STREET ORDER! :) Eventually you’ll lose some points, 2, 5 or 10 depending on the question and the infraction it reguards.
You can end the game in the following ways. You can loose all of your points, and being terminated, or you can get to the final square (aka “The Arrive”), or again you can end your game whenever you fucking want :) But only if you manage to get to the end, you will eventually see your name in the highscore table!
For this project, i would like to thank Valentina Marchionni who spent her days fighting with the “Pixel art” vectorial graphics for the game, and excusing myself continuously asking her for some news ;)
Fasten your seatbelts!
Here’s an actionscript class that adds methods to the normal MovieClip Flash class.
It’s very useful and adds some features that really make your life easier.
At least they help mine!
New methods are:
function forward(callback, parameters);
execute timeline forward and then call the callback function passing the parameters.
function rewind(callback, parameters);
execute timeline backward and then call the callback function passing the parameters.
function forwardTo(frame,callback, parameters);
execute timeline forward to the specified frame and then call the callback function passing the parameters.
function rewindTo(frame, callback, parameters);
execute timeline backward to the specified frame and then call the callback function passing the parameters.
function forcedStop();
ends the execution of one of the above methods, without calling the callback function.
function goTo(frame, callback, parameters);
execute timeline in the right sense to reach the desired frame and then call the callback function passing the parameters.
function glow(color, alpha, blurX, blurY, forza, qualita, inner, knockout);
adds a glow effect to the object with the given parameters
function unglow();
remove the created glow.
function sendToBack():Void
function bringToFront():Void
function sendBackward():Void
function bringForward():Void
methods to manage the depths more easily in actionscript.
and others.
Every comment is well accepted!
» Download advMovieClip Class (advMC.zip)
Here to you all my first released class in actionscript 2!
This implements a scrollbar for dragging contents, of any type. At last, i added ScrollWheel control too.
Follow the steps below to use it in your own application.
1) First, download the package from the link below. Unpack it wherever you want. The only file needed is the ScrollBar.as that must be put in the production folder of your project.
2) Create your own scrollbar, paying massive attention to create the needed objects (the ruler, the background, the content to be dragged and the mask object)
3) Linkage-export the scrollbar as using the ScrollBar class and name it for instance, myScrollBar.
4) Insert in the timeline where scrollbar is initialized these lines.
scrollbar.setDragged(content to be dragged);
scrollbar.setRuler(scrollbar ruler);
scrollbar.setBackground(scrollbar background);
scrollbar.setMaschera(movieclip masking the content);
scrollbar.setTweenSpeed(speed of the tween motion);
scrollbar.setMouseWheelAdd(increment while rolling mousewheel);
scrollbar.init();
The speed of the dragging transition can be set via the method
setTweenSpeed(speed:Number)
The increment added when rolling the mouse wheel can be set with the method setMouseWheelAdd(increment:Number);
Have a nice scrolling ;) Any comment is welcome!
» Download ScrollBar Class package (scrollBarClass.zip)
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