Hey, just having a try of the features of the Caurina Tweener engine. It’s great!

I discovered reading this, that you can manipulate the transition and use bezier curves to move objects.

Just import the library in flash, create an object on the stage, instance name “square” and insert this in the action panel:

import caurina.transitions.Tweener;
Tweener.addTween(square, {x:300, y:300, _bezier:[{x:500, y:300}, {x:300, y:500}], time:5, transition:”easeoutquint”});

Happy tweening!